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1994-10-02
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48 lines
This is an addendum to the Gum manual. Gum is a 3D interactive modeler
for POV-Ray, Polyray and Rayce. It runs under MS-Windows 3.x If you are
interested in 3D graphics, be sure to download it.
------------------------------------------------------------------
The 7th law of programming: after a program has been in distribution
for a week, the most annoying errors make themselves known.
It appears some things were unclear or accidentally left out of the manual, if
you have the archive (GUM_0B8.ARJ) and plan to pass it along, please add the
following file (GUM_0B8.ADD) to it !
I apologize for the inconvenience.
Thanks in advance, Lex van der Sluijs
------------------------- GUM_0B8.ADD ----------------------------
INSTALL.TXT addendum
--------------------
Make sure to extract ply_dir.arj since there are some rendered
images of the example .GUM files in there.
Intro box addendum
------------------
'Double-click on a manipulator's _hotspot_ to get the Properties box',
instead of 'Double-click on a manipulator to...'.
Manual addendum
--------------------
topic: Installation, Polyray
the last step to be performed:
in COLORS.TEX and TEXTURE.TEX, remove (or comment-out) the
first and last lines containing a curly bracket, i.e.
"if (frame == start_frame) {" and "}".
Without this last step the Text-block editor will not be able to
properly read the file.
Replacement in shapes.ply
-------------------------
In \polyray\include\shapes.ply in the 'Sinusoidal' object, replace
theta_offset with the value 0.1 . (Actually, this value is arbitrary
since it defines the phase of a harmonic function.. the fact that it's
a variable is only useful in animation).